Let You Entertain You!

Why Us

Playing The Go Game with your co-workers will be the best thing you ever do as a team. Bring us your over-competitive salesperson, your skeptical product manager, and stressed out director. The Go Game will braid you all into a friendship bracelet of professional effectiveness that will be the envy of your professional peers.

The Go Game sits at the intersection of technology, exploration and creativity. Powered by robust mobile technology and skilled game producers, you and your team will discover the magic of your real-world surroundings and the creative potential that resides in you and your teammates.

We understand - team building can sometimes feel like a forced activity that makes people roll their eyes and wish they’d skipped out to play golf. After 10 years and over 10,000 games run, we have refined the art of engaging engineers, marketing teams, lawyers, and everything in between, turning them into Go Game enthusiasts.

While no two groups of people are exactly alike, our common affinity for collaboration, exploration and problem-solving demonstrates that one thing is certain: humans shine when at play. We will bring out the best in your team through game design expertise and technological execution.

By playing The Go Game, you’ll uncover newfound skills that among in your team, discover the magic and serendipity that exists in your every-day surroundings and be surprised by the creative potential of your teammates.

We are honored to spend time with your team. Committing to a team building event represents a big investment for you -- time away from your desks and workplaces. We salute this decision by crafting the perfect event for your team. Deciding to play The Go Game with your co-workers will make you the undisputed office champion.

Our Clients

Client Logos

The Go Game has been played by thousands of companies in cities, parks, hotels and conference centers around the world. From executives at Google to sales folks at Johnson & Johnson, we have a proven recipe for fun and team building.

Full Client List

Case Study

"Over 15 years with the company, and this was the best teambuilding event I've experienced. We definitely bonded and got to know one another."

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Our Team

FAQ

How many people can participate?

We create and run games for groups of ten to a thousand. With advanced booking, we can arrange for epic games of up to 10,000 people.

How long does a game last?

A typical Go Game is designed as a half-day event but we can easily adjust the timing to meet your scheduling needs. Most games are designed to last up to four hours including a wrap-up at the end that may coincide with a meal or happy hour, and you may start your game anytime: morning, afternoon, or evening.

Where does the game take place?

We can run a game anywhere there is cell phone coverage, from a big city to a resort paradise. We can also create games that can be run on players' own personal smartphones. We’ll even set up a paper-based game if you’re out in the wilderness or just prefer to kick it old school.

What special gear is required?

We provide all the phones and cameras. Players should wear comfortable clothes and good walking shoes. The wearing of capes and sporty underwear on the "outside" will not be discouraged.

More FAQs
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Ian Fraser

Co-Founder

<p class="p1">Way back in the year 2000, Ian had a vivid dream that he was playing The Go Game with a strange wireless device strapped to his head. Since then, he and Finn have worked to make this dream a reality. Ian cut his team-building teeth leading groups of juvenile felons on month-long rehabilitative journeys in the mosquito-infested swamps of Florida with Outward Bound. He’s officially the best surfer and pig hunter at 400 Treat Street. <br>Ian lives in Berkeley, CA with his wife and three daughters.</p>

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Finnegan Kelly

Co-Founder

<p class="p1">While Ian has the crazy dreams, Finn makes them come true by taking care of the technical side of things. His code created the very first versions of The Go Game and he’s been improving on it ever since. Like any true renaissance man, Finn's other passion is music, and he is responsible for creating Treat Social Club, which explores how technology and game theory can enhance audience engagement. A graduate of Oberlin College, Finn shreds on the piano, accordion and slide whistle and he looks forward to teaching his son, Indigo, how to kill it on a basketball court. </p>

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Michelle Honchariw

Managing Director

<p class="p1">Michelle makes all the Go Game gears hum. Her professional hat, like Paul Revere's tricorn, is 3 sided: Operations, Finance and HR. Like an old-fashioned switchboard, just about everything gets routed through Michelle's desk. In her spare time she helps make our city awesome by volunteering with Big Sisters, and fundraising for Larkin Youth Services.</p>

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Jena McRae

Operations Director

<p class="p1">Jena came to the Go Game with both a passion for entertainment and a rich knowledge of various industries. With professional experience in performance and marketing, she works tirelessly to keep our clients and our own team happy and thriving. Jena does an impeccable Irish accent thanks to a year spent in Limerick, Ireland where she completed her Masters in Ethnochoreology (yes, it's a<a href="http://en.wikipedia.org/wiki/Ethnochoreology" target="_blank" title="Ethnochoreology: An actual thing"> real thing</a>)</p>

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Tamar Sandel

Sales Director

<p class="p1">Tamar has an understanding of complex interactive experiences that help her guide our clients though the process of creating a special event, which kind of makes her the Queen of Sales Directors. Before joining The Go Game team in 2010, Tamar worked at Antenna International where she wrote and produced audio and multimedia tours for museums and cultural sites. These projects covered topics as varied as ancient Egypt, maritime maps, Fabergé eggs, the Los Angeles Zoo, and fine art from around the world. Tamar lives in Berkeley, CA with her husband and new baby boy.</p>

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Jessica Gottstein

Sales Specialist

<p class="p1">Prior to joining The Go Game in 2012, Jessica was a corporate recruiter in San Francisco, specializing in the Biotech industry. Her extensive knowledge of corporate staffing is a huge asset when helping clients envision and plan an amazing event. She knows what teams need, and how to match them with a game that fits them perfectly. When she's not on the phone with a client, she's surfing in the Pacific, dancing in The Mission, or holding court at her hometown bar in Volcano, CA (pop. 115).</p>

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Justin Bagnall

Sales Specialist

<p class="p1">Justin Bagnall ("JB") is the newest member of the Go Game family. Originally from Kaneohe, Hawaii, JB came to California in 2003, where he graduated from UC Berkeley with a BA in Philosophy. He loves games of all varieties - board, video, MTG and (of course!) The Go Game. Justin brings over a decade of experience in the service industry, and is the first new hire to rival <a href="http://thegogame.com/team_building/about/jenny_gottstein" title="Jenny is pretty amazing..." target="_blank">Jenny</a> for the "most enthusiastic employee” award.</p>

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Gabe Smedresman

Technical Director

<p class="p1">Gabe is a designer and coder with a passion for games, real-world data, interactive narrative, maps, public space and theater — and the intersections between them. Most recently, Gabe built the underlying technology that runs every Go Game. No small feat considering it's probably running five to ten real world events as you're reading this. An awesome recap of Gabe's game design chops can be found at <a href="http://www.smedresmania.com/" title="Games Live Here! " target="_blank">smedresmania.com</a>.</p>

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Rob Mills

Software Engineer

<p class="p1">Rob came onboard in 2013 and has been hugely instrumental in developing several new products. In addition to working on the new game engine, Rob has crafted an offline version of The Go Game, and a new Game Show interface. Rob speaks fluent Japanese, Javascript and Python, and in his free time, can be found at TechShop working on a puzzle box, hiking mountains, or doing Jim Carrey impressions.</p>

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Sam Rogerson

Office and Logistics Manager

<p class="p1">Sam is the guy who gets stuff done. At any given moment, he is simultaneously setting up a massive printer, sending out an invoice and making sure that each event has the right mix of gadgets. We're fortunate that Sam has (temporarily at least) put on hold his burgeoning career as a rock star. When he’s not slappin’ out tunes on his bass, Sam is either at an Oakland A's game or reppin' his beloved East Bay in a similar fashion.</p>

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Justin Robert Young

Game Producer

<p class="p1">Justin’s constant craving for the spotlight is well met by his skills as a Game Producer. As an experienced podcaster and internet celebrity, he’s almost a little too comfortable behind a microphone. One thing’s for sure: he will most certainly entertain you with his quick wit and bombastic stylings. We're lucky to have Justin on board, and are actively enjoying our time with him until Jon Stewart retires, and Comedy Central steals him away from us to broadcast some silly news.</p>

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Brett Rounsaville

Game Producer

<p class="p1">Prior to joining The Go Game, Brett was an Experience Designer at Disneyland. What Brett did for 10 year-old Buzz Lightyear fanatics, he now does for corporate groups from coast to coast - namely, creating outrageously cool game experiences. Personally, he's not short on experience, having traveled across the US without a dime for two years pioneering travel-blogging, bucket lists, and the “sharing economy.” <br>Don't believe us? Check <a href="https://www.youtube.com/watch?v=PsYG_tZ07qA%20" title="Amtrekker Adventures! " target="_blank">this</a> out! </p>

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Jade Durkee

Game Producer

<p class="p1">Jade is a native of Kansas City and an alumnus of Colorado College, bringing some much needed midwestern sensibility to our office of snooty scooter-riding dot com brats. Prior to joining The Go Game in 2011, Jade worked at Vail Resorts so she knows a lot about the hospitality industry and doing backside 360s. Her extensive background in musical theatre makes her an amazing MC and ringleader out in the field. If you’re lucky, she might just bust out a show tune for you...</p>

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John Teasdale

Game Producer

<p class="p1">Due to luck and happenstance, John made the switch from corporate code-monkey to Jumpsuit-clad-fun-bringer in early 2013. A hard-hitting soldier in the war on the mundane, John’s tech-savvy background blends with his penchant to turn everyday life into a musical. Most recently, he produced Stranger Danger, a card game for daring people to complete challenges in public places. When John’s not making, running, or thinking about games, he's asleep.</p>

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Jenny Gottstein

Game Producer

<p class="p1">Jenny has long held the title of most enthusiastic Game Producer. In addition to running games, Jenny has orchestrated projects like a citywide food truck scavenger hunt, a mobile roadtrip game to benefit local parks, and a zombie-themed disaster preparedness game. Prior to working for The Go Game, Jenny produced music and art events in NYC. From warehouse parties to midnight sailboat disco cruises, festivals to pop-up dance parties in dim sum restaurants, Jenny has worked to create unique moments that, like gaming, inspire a sense of wonder, intrigue, humor, and victory.</p>

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Brittany Berman

Game Producer

<p class="p1">Coming in at an astounding five foot small, Brittany is the tiniest member of the Go Game, but what she lacks in height, she makes up for with a zeal that is sure to get your team blasting off to the moon. Brittany loves leading silliness and encouraging radical self and team expression. She brings a rich history of camp direction, yoga teaching, counseling, and performance to her job with a side of enthusiasm and curiosity packed in her oversized backpack. Don’t worry, she’s small but she’s strong.  </p>

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Roxy Taghavian

Game Producer

<p>Roxy has been creating Go Games since we were using <a href="http://blog.dialaphone.co.uk/wp-content/uploads/2008/06/oldcellphones6_18_06_08.jpg" target="_blank">these</a> old Motorola flip phones. That's right, she's old school. As such, she is ready for everything and anything: think of her as a girly MacGyver of sorts. Aside from crafting games, Roxy enjoys mastering strange yoga poses, walking the streets of foreign lands, and DIYing her little heart out. </p>

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Sasha Cox

Game Producer

<p class="p1">Sasha loves the adventure of traveling all over the country to cities she would never otherwise visit (Greenville? Cedar Rapids? Copper Mountain?) and hanging out in the coolest downtown area of each place. Her creative brain goes into overdrive thinking of puzzles and tasks to make other people do. Back at the home office, Sasha loves to collaborate with fellow Gamers on new ways to make people have super fun-o-rama.</p>

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Mark Downs

Game Producer

<p class="p1">Since 2006, Mark has turned strip malls, industrial landscapes, and train yards into magical playgrounds. In fact, he has worked at the Go Game so long he used to fly on planes with no wings and crunch data using rocks and sticks. A natural-born lefty, Mark studied Cinema at UC Santa Barbara and brings a passion for creative hijinx to every game he runs. Mark is happily married, kills 'Careless Whisper' at karaoke bars and loves his mom.</p>

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Leah Rinaldi

Game Producer

<p class="p1">Extensive experience in high school theatre provided the perfect training for Leah’s role as a Game Producer. Though fewer musical numbers, there is just as much excitement and pizzaz: Leah runs games with versatility, verve and humor. Originally from Washington, DC, Leah spent three years in Bali, Indonesia before settling in New York City. Between games Leah is likely to be found jetsetting around the world or spending as much time in the sun as humanly possible.</p>

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Penny Mathis

Game Producer

<p class="p1">Originally from Arkansas, Penny studied speech/theatre/music/education and graduated Summa Cum Laude from Arkansas Tech University. Before joining The Go Game family in 2007, she co-founded a vaudeville theatre in Texas, The Salado Silver Spur Theatre. Her background gives her great tools for creating amazing unique game experiences and she is a pro at bringing co-workers together by encouraging them to develop their skills in fun and engaging ways…like a dance off! If she’s not on a plane, she’s out on the lake, or entertaining the masses at Universal Studios where she occasionally performs to keep her improv skills sharp.</p>

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