The Go Game was founded in San Francisco, and we are always looking for ways to give back to our home city. On January 23rd, we sponsored a fundraising party for Larkin Street Youth Services at Bluxome Street Winery. We love Larkin Street for providing shelter and education to San Francisco’s homeless youth, and with this event we were able to net over $11,500 in donations for the youth… which equals 115 suits for 115 youth to make good impressions at job interviews, or 230 new backpacks filled with school supplies for 230 youth to study for the GED. It was a great night, complete with music from Mustache Harbor and of course our own stylish mustaches for all of the attendees!
Here are a few photos of the action:
Dancing for a great cause? Doesn’t get much better than that in our book.
See the full album here.
Want to get involved with Larkin Street? Check them out here.
When you think of The Go Game, you might think “outdoor” “on-foot” “interactive” “freaking awesome” etc. But we’ve received SO MANY requests for gaming experiences that can be played with large groups in one room, that we huddled up and created something new.
GO GAME FEUD
Do you love high stakes, buzzers, leaderboards, trivia, mustachio’d emcees, and unforgettable moments of glory? Then this game is for you.
Inquire within: info [at] thegogame [dot] com
Remember that Zombie Apocalypse Disaster Preparedness Game train project….?
THANK YOU EVERYONE!
Your support means we are one step closer to bringing Zombie Apocalypse Disaster Preparedness Games across the country.
Have questions? Want to get involved? Want us to create a zombie game for you?
Reach out to Jenny [at] thegogame [dot] com for more details.
Way back in 2001, we used to run games on phones that looked like this:
Now we run games on phones that look like this:
For over 10 years we’ve had a website that looks like this:
But this year we are unveiling a website that looks like….WELL WE CAN’T TELL YOU YET.
But here’s a sneak peek:
Join us as we march boldly into the future.
Ever wondered how The Go Game works? How we create games that send players to specific locations at exactly the right time? Or blend right brain tech with left brain adventure? Well it’s a complicated system of wizards, elves, and ruby on rails.
For the past 12 years, we’ve used a program that was developed and perfected by our co-founder Finnegan Kelly. It’s a platform that, over the years, has become a mechanical beast of astonishing proportions.
Last year, we brought on game design extraordinaire Gabe Smedresman. With his team of digital geniuses, we have built a NEW AND IMPROVED platform that expands all the game magic we’ve developed over the years and bolsters it with state of the art technology. This new platform? It is called (drumroll please)…
“How does it work!” you ask? A little something like this:
STEP 1: Come up with a brilliant game concept
STEP 2: Scout the “gamezone” – the physical location where the game will take place. The process looks strikingly similar to binocular soccer.
STEP 3: Close the blinds and bury ourselves in our work – writing content, testing code, editing missions, brainstorming game narratives.
STEP 4: Take it outside and give it our best shot
STEP 5: Troubleshoot gracefully.
STEP 6: Give it another shot.
STEP 7: At the moment when the new game concept seems like an impossible dream… it succeeds against all odds.
STEP 8: LAUNCH IT
So get ready for some more ridiculous moments… The Go Game powered by Breadcrumb will be coming to a city near you.