The next Adventure Design Group: Ken Eklund on July 16

Our first Adventure Design Group speaker series event, last May with Odyssey Works, was a tremendous success! If you’re interested in the work they do — extensively researched, completely personalized theatrical performances — check out the video of the talk. We’ll continue to post the video recordings of our future meetups.

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In that spirit, we’re delighted to announce our next speaker, Ken Eklund, a veteran game designer and one of the pre-eminent creators of alternate reality games that blend fiction and reality in both virtual and physical communities. Ken will be sharing some of his work and ideas with the audience on July 16th – save the date!

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Ken’s most recent project, Ed Zed Omega, is a public media “authentic fiction” and “interactive documentary”. Over fall semester 2012, six Zed Omega teens, played by actors, “dropped out loud” from high school — catalyzing open discussion about the structures and purpose of traditional education and its alternatives. The arc of each Zed Omega character was unscripted: they responded to ideas from the crowd. Wired: Ed Zed Omega: Rethinking Education.

See more of Ken’s work and make sure to RSVP to join us on the meetup group: meetup.com/Adventure-Design-Group/events/121064902/

    Roadtrip Game To Save Our Parks

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    Love roadtrips? Love adventures? Love taking pictures of your friends and family acting ridiculous? Then check out our Roadtrip Game - a free mobile-based game that you can play anytime, anywhere. We created this game in support of exploring America’s great outdoors.

    play

    (this game was designed for mobile. technically you can play on your computer, but we don’t recommend it)

    The Backstory

    Two years ago, our gamerunner Jenny was on a flight watching Ken Burn’s documentary series on national parks, America’s Best Idea. Three peanut packets & endless snot-soaked tissues of tears later, an idea was born: combine gaming with environmental stewardship.

    Sadly, the National Parks are taking a huge hit from the recent sequestration cuts but we’re convinced that innovative technology and some good ol’ fashioned roadtrips can help save America’s Best Idea.

    How The Game Works

    The Roadtrip Game is a pocket-sized guide to taking the “are we there yet?” out of your adventure. There are three categories of activities that players can complete on the road or at their final destination:

    Photos & Videos
    Players can navigate a list of prompts like “Capture your journey mid-moment with an epic action shot” or “Take a picture of one (or more!) of your group mooning someone on the road.” and upload their creative submissions. Best photos and videos will be awarded awesome prizes from partnering organizations.

    Additionally, players can elect to turn their photos into custom postcards. Proceeds from these orders will go to environmental causes.

    Chat Roulette
    Players answer a series questions to spice up the car conversation.

    Bored Games
    A collection of classic car games like Slug Bug & Name That Tune to help the miles fly by.

    So what are you waiting for? Grab some co-pilots, pack a picnic, make a mixtape, open http://app.thegogame.com/roadtrip in your smartphone browser and hit the road!*

    Get Involved!

    The Roadtrip Game is a passion project and a work in progress. We are interested in using interactive game design to encourage young people to visit parks more often. We believe that by providing a game incentive for players to record their outdoor adventures and then share this content through social media channels, young people will be inspired to define their relationship with the outdoors and influence their peers. The more people who are inspired to visit our parks, the more these parks can benefit from citizen engagement and tourism revenue. But this is only one piece to the puzzle! We want to hear your ideas on how to celebrate and preserve America’s Best Idea.

    If you are interested in learning more, and finding a way to collaborate, please be in touch! jenny@thegogame.com

    *Also, if you need a guide to parks in your area, check out this awesome free app Oh, Ranger! (we are unaffiliated, but think it is super cool).

      All Work And No Play Makes John A Dull…Employee?

      Does your boss allow the words “fun” and “games” into the corporate lingo? Here at the Go Game, we’re aware of the misconceptions America associates with “fun.” It’s easy to assume games are for children, and “fun” is a waste of time.

      Yet, many psychologists, gamers, and journalists come to battle everyday to defend the merits of immersing in work and play together. They argue we NEED fun.

      Seriously!

      Jane Mcgonigal, author of New York Times Bestseller Reality Is Broken, says games can be brought into the real world and used to better our lives. You may also know her as motivational TED Talk speaker, or ingenious blogger. According to McGonigal, by playing games, we increase our willpower, happiness, and determination. She mentions during her TED talk that Brigham Young University ran a study revealing parents who played videogames with their children had better relationships with their kids. The GoGame agrees! Did I mention she’s a lovely former employee?

      An additional study was conducted by BYU showing girls between the ages of 11 to 16 behaved better when they played video games with their parents. Surprisingly enough, the girls also acted kinder and less aggressive towards their peers than their counterparts.

      The importance of fun and play is vastly underestimated. Look beyond childhood. Katherine Karl and Joy Peluchette concluded from their joint research that employees who experienced more fun at work were also more satisfied. Furthermore, the happy employees had a greater connection and higher opinion of the organization. They were more confident, responsive, and reliable in their work environment. Talk to any of our Go Game employees and you’ll see it’s true.

      Fun is serious business! Games represent more than a form of leisure time. They reward and motivate us. Ever used Yahoo Answers to ask a question? Have you read someone else’s questions, because you had similar ones? With a few quick, easy searches, anyone can have the world’s knowledge at their fingertips. Yes, it sounds too good to be true, but technology and social media are the future! YahooAnswers connects the community, circulating information, questions, and answers from all across the globe. It’s almost like a game. There’s even a reward system to encourage users. Asking and answering questions gain points. Best answers receive even greater reward. All for what? To receive a higher ranking or “level.” It’s as simple as that. Yet it hooks people; it draws them in.

      From our sugar-filled childhood cereals to media or the web, you’ll find hints of games, fun, and trivial goals whirling around us. Look at forum sites, which rank their members by post activity and other stats. Or Weight-loss programs, which focus on tracking your progress and taking on a clear goal. Ever seen the Special-K Challenge weight loss program? Who said children are the only ones who need games?

      Having clear, specific, and obtainable goals are key for better learners, workers, and gamers of all ages. Happiness impassions us to work towards our goals. Input “fun” and “play” into our work environments and surprisingly the output will be passion, hard work, and productivity.productivity1

      Check out Dr. Stuart Brown’s TED Talk. He thinks so too!

      Fun has been overlooked, and the Go Game is here to tell YOU to watch out. “Fun” is our future.

      Blog post written by Go Game Intern Ian Sherman 

        The Memes that Games are Made Of…

        Now more than ever, we live in an interconnected world.

        A child falls face first into a pile of flan in Florianopolis and the next moment it’s a viral hit. Then six months after it’s popular your mom emails it to you.

        The Go Game is no different. Our creative challenges are often colored by the meme of the week, often with hilarious results. So this year, I’ve minted the GO GAME MEME OF THE YEAR. This award is meant to recognize outstanding merit in influencing players across the country to make the same jokes in near harmony.

        This year, we have two finalists…

        Call Me Maybe

        This Carly Rae Jepsen earworm not only dominated the pop charts and YouTube, spawning countless lipdub tributes, but also our darling little Go Game. Specifically one challenge. Many times we end our games by spreading a little love throughout our gamezone by asking players to write a sweet lil’ love note and leave it on a random car. Sometimes they are bawdy, many times they are Shakespearean odes to timeless love from afar and rarely they are so creepy we feel like taking a shower.

        But in the summer of ’12 there was one note that replicated more than all others.

        “I just met you and this is crazy. But here’s my number, so call me maybe?”

        Bonus points for players who capped things off by leaving their boss’ digits at the bottom of the page.

        Gangnam Style

        Oh PSY, life as a K-Pop star just wouldn’t do. After his catchy comeback single with three English lyrics lit fire to the globe he found himself front and center here in America, shaking his 38th parallel while teaching his signature horse dance to Ellen, Britney Spears and MC Hammer.

        Go Gamers took their cues as well. Peppering the jig into tons of creative videos, but most notably our Stealth Disco (where players have to dance behind someone without them noticing) and Historical Dance (reenact a pivotal moment in history using the magic of interpretive dance) categories. My favorite game from the game designers at Blizzard who combined Paul Revere’s Ride with the most watched video in YouTube history.

        Heeeey Sexy Minuteman!

        AND THE WINNER IS…

        Gangnam Style. Congratulations to everyone who rode that invisible horse and roped their dreams into reality. May the elevator doors of life forever contain this guy.


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          Adventure Design Group speaker series

          This month we are excited to announce the launch of our new project: ADVENTURE DESIGN GROUP - a free monthly speaker series featuring the best and brightest in interactive experience design. If you are interested in this growing craft that blends fiction and reality with a mix of games, high-tech and low-tech, tours, puzzle hunts, and participatory theater, join us! We will feature monthly speakers who have created amazing experiences, and host a fun happy hour for mingling and chatting before and after the presentation / Q&A.

          Why are we doing this? One way to think of what we do here at the Go Game is creating bespoke real-life adventures for our clients — pushing all our players a little beyond their comfort zone and everyday experience to try new things, face new challenges, and emerge the better for it. There are so many other groups here in the bay area creating amazing new experiences that fit this idea, and we’re really psyched to see the number of creators and size of the audience grow. So to help stir the pot a bit and promote and share some the amazing ideas and work that’s going into this area, we’re starting a meetup group to feature some creators and designers that we respect and admire. Join us!

          Our first meetup is a presentation and chat with Odyssey Works, an intriguing group that creates extensively researched participatory theatrical performances for an audience of one:

          “Imagine waking up to discover yourself immersed in a performance that is all about you. You’re the main character in the performance. It lasts all day, surrounding you with extraordinary experiences that take place in your home, at your workplace, and all over the city where you live. The other actors are your friends and family and an eclectic group of artists, most of whom you’ve never even met. This is Odyssey Works.”

          carl joan of arc

          They were described eloquently by the New York Times:
          “The intricate creations that converge in the group members’ weekend-long performances — sound installations, films, performance art and more — exist only for their chosen subject, whom they’ve come to know very well. Then it all vanishes. The idea is a beautiful inefficiency: a tiny but infinitely more affected audience.” (full article)
          Odyssey Works is currently accepting Brooklyn-based applicants for their 2013 performance.
          We love the thought and personalization that goes into these performances, and think that everyone who creates customized performative experiences might be interested in learning about how they do things. So we’re really excited to hear some of the details and behind-the-scenes thoughts behind their work at our first meetup on May 8th at Go Game HQ. Sign up and reserve your spot!

           

          http://www.meetup.com/Adventure-Design-Group/events/111032372/